Computing

The Owston Park computing curriculum aims to equip young people with the knowledge, skills and understanding they need to thrive in the digital world of today and the future. It is about preparing children for an ever changing world in which technology is playing a substantial part. Our computing curriculum is about building on skills from year to year until they can be used in complex ways in a range of contexts. 

The curriculum can be broken down into three strands, which are, computer science, information technology and digital literacy. Computer science is about the relationship between computer software and how programs are implemented as algorithms. Information technology is closely linked to computer science, as it is about using computer programs in real world situations to manipulate and produce data such as photos, videos, word documents and presentations. We use computing in a cross curricular manner in English, Maths and the foundation subjects being taught across school, to help promote key skills. Finally, digital literacy is about the use of different technology in the world today alongside the use of digital communication methods and the importance of being safe online.Through Gooseberry Planet we are teaching our children to be safe and secure online as well as being responsible online citizens who are respectful and have positive relationships with others.

 

Click below to download our Computing Knowledge Organisers:

Y1 & Y2 Coding and Programming

Y1 & Y2 Information Technology

Y3 & Y4 Coding and Programming

Y3 & Y4 Information Technology

Y5 & Y6 Coding and Programming

Y5 & Y6 Information Technology

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